News, research and discussion on virtual goods, currencies and economies globally.

All blog entries

Titlesort icon Datesort icon Commentssort icon
New Paper on UGC 2009/01/04 - 20:57 0
Virtual field experiments in WoW 2008/12/11 - 14:45 2
Selling branded items in Gaia: Snoop's Dobermans and Timberlake's fedora 2008/12/09 - 03:59 0
Benjamin Duranske's final post at VERN: joining Pillsbury's virtual law practice 2008/12/09 - 02:56 0
Reasonings for virtual currency implementations in business models of free-to-play worlds 2008/12/05 - 13:16 1
Virtual Goods News Launched 2008/12/05 - 09:50 0
Social games developer estimates size of U.S. virtual goods market at $200 million 2008/12/04 - 15:59 0
Quicklinks: Taxes, Blogs, Patents, Lawsuits and More 2008/11/30 - 12:36 0
Habbo introduces a dual currency virtual economy model (updated with pictures) 2008/11/25 - 04:31 3
Revenue data and other metrics of virtual asset sales market 2008/11/20 - 15:56 2
Follow-up: 20% Tax Rate on Virtual Currency Brokering in China? 2008/11/20 - 13:57 0
Well That Was Quick 2008/11/20 - 13:50 0
New peer-reviewed papers on commerce and consumption in virtual worlds 2008/11/16 - 18:26 0
RMT platforms and currency sellers post here 2008/11/13 - 04:13 1
Sellers' liability? Nexon to buy back virtual items in a game due for shutdown 2008/11/12 - 12:29 4
Three Rings launches Whirled 2008/11/11 - 08:58 3
20% Tax Rate on Virtual Currency Brokering in China? 2008/11/04 - 10:45 2
CCP publishes a new economic newsletter 2008/10/31 - 12:45 0
Call for Papers - SLACTIONS 2009 2008/10/26 - 18:57 0
New Virtual Economy Research Network website launched 2008/10/23 - 12:41 0
Netherlands Court Finds Criminal Liability and Sentences Two Youths for Theft of Virtual Goods 2008/10/21 - 21:00 0
Mindtrek '08 & Revenue model innovation in Chinese online game market 2008/10/07 - 17:45 1
Reading Room: “Transactions of Virtual Items in Virtual Worlds” by Michael Passman 2008/10/03 - 09:39 0
Legitimizing virtual consumption 2008/09/08 - 13:59 4
The virtual tax question 2008/08/23 - 20:16 4
The development aspects of gold farming 2008/08/08 - 16:38 0
Webcast videos and slides - Seminar on quantitative research in virtual economies 2008/06/11 - 08:11 2
Virtual world events in 2008 2008/05/16 - 08:48 1
Seminar on quantitative research in virtual economies - programme details 2008/05/13 - 08:14 9
Sweden moves to tax in-game transactions 2008/04/16 - 18:59 1
Macroeconomic Indicators in a Virtual Economy 2008/04/11 - 14:57 11
Virtual worlds don't exist 2008/04/11 - 11:20 10
Publishing opportunities 2008/03/26 - 12:44 0
Virtual law bibliography 2008/03/26 - 11:51 0
Gross User Product of a virtual economy 2008/02/22 - 08:12 3
MMORPGs and the item payment revenue model at DiGRA 2007 2008/01/31 - 20:13 0
HIIT starts new research project in collaboration with CCP 2007/12/12 - 08:51 6
Arden and experimentation in virtual worlds 2007/11/27 - 21:42 5
Dutch teen arrested for Habbo burglary 2007/11/14 - 17:51 3
EVE Online Fanfest, QEN, and research co-operation with CCP 2007/11/12 - 14:17 2
Academic journals publish special issues on virtual worlds 2007/10/30 - 10:55 1
Research on Habbo Hotel: The Ugly Duckling 2007/10/13 - 07:54 3
In-game RMT platform receives USD 6.5 M in venture funding 2007/09/21 - 06:40 0
Teen world Gaia Online appoints economic advisors 2007/09/18 - 15:13 6
Bridging East and West at Game Developers' Conference China 2007/08/29 - 13:15 1
MMORPG RMT and sumptuary laws 2007/08/23 - 17:52 3
The efficient level of RMT in MMORPGs 2007/08/23 - 11:23 9
State of Play V is over 2007/08/22 - 14:40 2
Currency intervention in Second Life - Analyses and doomcasts 2007/08/13 - 13:00 5
Virtual promises are easy to break 2007/07/27 - 13:50 0